A Short and Brutal Walk in the Woods
Kzate, Malavon Chuck and Donovan are in the sleepy fishing village of Gulric, where tensions with the Beastman Alliance has led the mayor to put out a call for adventurers. Everyone dies.
In Town
- The Mayor says that people are missing or out hunting longer than expected, and gave the party a map of where to search for clues.
- payment was 100g a player for solving the problem; a lesser payment for successfully scouting it out and leading village guards to the problem.
- The party acquired a writ from the mayor for commandeering a goat and cart -- Tipsy the goat bravely joins the party.
- The party heads out to that part of the forest.
In the Woods
- party meets two creepy ex-humans, who skuttle into a charge.
- party volleys them into an unnaturally still-twitching mess.
- Malavon recalls from the Mayor's regional map that there's a cabin not too far.
Creepy Cabin of Doom
- party arrives at the cabin around twilight.
- ominous chanting. broken windows and a door that's been propped up in the doorway.
- Sneaky scouting at windows reveal a "please let that be a mask" cultist, surrounded by a dozen of the skuttly ex-humans. he's ritualling a limp human.
- a plan centered around copious molotov cocktails is enacted. so much skuttling. So many claw/claw/impale routines.
- many skuttlers fall, but not enough.
- Malavon tries to turn undead. Malavon tries to get off a spell. He did not have enough time.
- A black talisman, like a stone rook chess piece, falls into the bloody dirt as the skuttlers drag Malavon down in a frenzy of claws.
- Chuck tricks one into getting its stabby tail stuck in the tree, but he lost sight of the the one flanking him. Chuck is no more.
- Donovan falls while fending off two alone.
- Kzate employed one cunning trick after another -- backstabbing skuttlers as they came through the window above him, smashing the next with burning oil, and beelining for the cover of the trees.
- The oil crispied the one nearly on him, leaving only one skuttler alive who knew he's there!
- Kzate makes it to the treeline with the skuttler in close persuit, and goes straight up a tree, hoping the crocodilian pursuer can't keep up. Alas, prehensile, clawed feet allow it to gain another few inches.
- Kzate ducks and weaves through bramble and branch, and the thing matches him leap and twist.
- Kzate tries a last ditch swerve, throwing himself hard at the ground below, hoping to roll through the impact and break contact.
- Impact, and darkness.